This largely depends on perspective, as you'll see in the example — because what is considered fun or nice to one person, may not be felt the same way by another. Example: Bob and Alice routinely make fun of Suzanne behind the teacher's back.Carol notices and decides to tell the teacher, who in turn punishes Bob and Alice and prevents future occurrences that are at Suzanne's expense. Why Fandom Can't Have Nice Things is a subtrope, when the "nice things" in question are relationships with the artist. It is of a movement of people, language and culture and how we came to be.
See also Bloodstained Glass Windows, Rushmore Refacement, Broken Treasure, Priceless Ming Vase, Nice Job Breaking It, Hero! , Status Quo Is God, Monumental Damage, Watch the Paint Job, The Precious, Precious Car, Fanwork Ban, and Doomed New Clothes.
The Tree of Life is one of the most pervasive and enduring legends in the history of religion.
A few common scenarios when it comes to Why We Can't Have Nice Things that limited to tangible objects: 1) The perpetrator is selfish and/or malicious, with the full intention of ruining everyone's fun.
Example: Everybody always goes out on Friday night to have fun with their friends.
This Stock Phrase turns up whenever clumsiness or stupidity once again wrecks something, especially something monetarily valuable or precious.
It can also be applied to plans, historically significant things, or emotionally significant things. This trope refers to the act itself and not the perpetrator, however in most cases the "crime" needs to actually have a sentient perpetrator in order to qualify.
2) The perpetrator is selfish and/or malicious, but largely ignorant of the full extent of damage their actions will cause.
Example: Vampires and werewolves are at peace with one another.
And it is most appropriate that part of this story starts here in the wilds of Central Asia.
For the Andites have the true first human aboriginal blood from creatures that looked upon the world with the first human eyes knowing they were different from all others.
Crappy situations which are inherent and are naturally occurring with no definable source of blame on an entity or a group of entities do not count; it needs a scapegoat.